Coverart for item
The Resource The video game debate : unravelling the physical, social, and psychological effects of digital games, edited by Rachel Kowert and Thorsten Quandt

The video game debate : unravelling the physical, social, and psychological effects of digital games, edited by Rachel Kowert and Thorsten Quandt

Label
The video game debate : unravelling the physical, social, and psychological effects of digital games
Title
The video game debate
Title remainder
unravelling the physical, social, and psychological effects of digital games
Statement of responsibility
edited by Rachel Kowert and Thorsten Quandt
Contributor
Subject
Language
eng
Summary
Do video games cause violent, aggressive behavior? Can online games help us learn? When it comes to video games, these are often the types of questions raised by popular media, policy makers, scholars, and the general public. In this collection, international experts review the latest research findings in the field of digital game studies and weigh in on the actual physical, social, and psychological effects of video games. Taking a broad view of the industry from the moral panic of its early days up to recent controversies surrounding games like Grand Theft Auto, contributors explore the effects of games through a range of topics including health hazards/benefits, education, violence and aggression, addiction, cognitive performance, and gaming communities. Interdisciplinary and accessibly written, The Video Game Debate reveals that the arguments surrounding the game industry are far from black and white, and opens the door to richer conversation and debate amongst students, policy makers, and scholars alike
Dewey number
794.809
Index
index present
Literary form
non fiction
Nature of contents
  • dictionaries
  • bibliography
http://library.link/vocab/relatedWorkOrContributorName
  • Quandt, Thorsten,
  • Kowert, Rachel,
http://library.link/vocab/subjectName
  • Video games
  • Video games
  • Video games
Label
The video game debate : unravelling the physical, social, and psychological effects of digital games, edited by Rachel Kowert and Thorsten Quandt
Instantiates
Publication
Antecedent source
unknown
Bibliography note
Includes bibliographical references and index
Color
multicolored
Contents
1. A Brief History of Video Games / James D. Ivory -- 2. The Rise (and Refinement) of Moral Panic / Nicholas D. Bowman -- 3. Are Electronic Games Health Hazards or Health Promoters? / Cheryl K. Olson -- 4. The Influence of Digital Games on Aggression and Violent Crime / Mark Coulson and Christopher J. Ferguson -- 5. Gaming Addiction and Internet Gaming Disorder / Mark D. Griffiths -- 6. Social outcomes : Online game play, social currency, and social ability / Rachel Kowert -- 7. Debating How to Learn From Video Games / John L. Sherry -- 8. Video Games and Cognitive Performance / Gillian Dale and C. Shawn Green -- 9. Exploring Gaming Communities / Frans Mäyrä -- 10. No Black and White in Video Game Land! Why We Need to Move Beyond Simple Explanations in the Video Game Debate / Thorsten Quandt and Rachel Kowert
Control code
ocn919432890
Dimensions
unknown
Extent
1 online resource (vi, 195 pages)
File format
unknown
Form of item
online
Isbn
9781317567172
Level of compression
unknown
Note
Taylor & Francis
Quality assurance targets
not applicable
Reformatting quality
unknown
Sound
unknown sound
Specific material designation
remote
System control number
(OCoLC)919432890
Label
The video game debate : unravelling the physical, social, and psychological effects of digital games, edited by Rachel Kowert and Thorsten Quandt
Publication
Antecedent source
unknown
Bibliography note
Includes bibliographical references and index
Color
multicolored
Contents
1. A Brief History of Video Games / James D. Ivory -- 2. The Rise (and Refinement) of Moral Panic / Nicholas D. Bowman -- 3. Are Electronic Games Health Hazards or Health Promoters? / Cheryl K. Olson -- 4. The Influence of Digital Games on Aggression and Violent Crime / Mark Coulson and Christopher J. Ferguson -- 5. Gaming Addiction and Internet Gaming Disorder / Mark D. Griffiths -- 6. Social outcomes : Online game play, social currency, and social ability / Rachel Kowert -- 7. Debating How to Learn From Video Games / John L. Sherry -- 8. Video Games and Cognitive Performance / Gillian Dale and C. Shawn Green -- 9. Exploring Gaming Communities / Frans Mäyrä -- 10. No Black and White in Video Game Land! Why We Need to Move Beyond Simple Explanations in the Video Game Debate / Thorsten Quandt and Rachel Kowert
Control code
ocn919432890
Dimensions
unknown
Extent
1 online resource (vi, 195 pages)
File format
unknown
Form of item
online
Isbn
9781317567172
Level of compression
unknown
Note
Taylor & Francis
Quality assurance targets
not applicable
Reformatting quality
unknown
Sound
unknown sound
Specific material designation
remote
System control number
(OCoLC)919432890

Library Locations

    • InternetBorrow it
      Albany, Auckland, 0632, NZ
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