Coverart for item
The Resource Online games, social narratives, Esther MacCallum-Stewart

Online games, social narratives, Esther MacCallum-Stewart

Label
Online games, social narratives
Title
Online games, social narratives
Statement of responsibility
Esther MacCallum-Stewart
Creator
Subject
Language
eng
Summary
"The study of online gaming is changing. It is no longer enough to analyse one type of online community in order to understand the plethora of players who take part in online worlds and the behaviours they exhibit. MacCallum-Stewart studies the different ways in which online games create social environments and how players choose to interpret these. These games vary from the immensely popular social networking games on Facebook such as Farmville to Massively Multiplayer Online Roleplaying Games to "Free to Play" online gaming and console communities such as players of Xbox Live and PS3 games. Each chapter deals with a different aspect of social gaming online, breaking down when games are social and what narrative devices make them so. This cross-disciplinary study will appeal to those interested in cyberculture, the evolution of gaming technology, and sociologies of media"--
Member of
Assigning source
Provided by publisher
http://library.link/vocab/creatorName
MacCallum-Stewart, Esther,
Dewey number
794.8/1
Illustrations
illustrations
Index
index present
Literary form
non fiction
Nature of contents
  • dictionaries
  • bibliography
Series statement
Routledge Studies in New Media and Cyberculture
Series volume
21
http://library.link/vocab/subjectName
Internet games
Label
Online games, social narratives, Esther MacCallum-Stewart
Instantiates
Publication
Copyright
Bibliography note
Includes bibliographical references and index
Color
multicolored
Contents
  • ̀Someone a Fan Made': Gaming Fan Communities and Creative Practice
  • 5.
  • One More Block: The Essentials of Indie Gaming
  • 6.
  • Indie Grows Up: A Man Called Steve
  • 7.
  • Always in Beta: Strategizing Gaming Communities
  • Machine generated contents note:
  • 1.
  • A Brief History of Online Gaming -- or Not
  • 2.
  • ̀Did He Just Run in There?': Defining Gaming Communities and Players
  • 3.
  • ̀Digging a Hole': Reframing Game Narratives through Webcasting
  • 4.
Control code
ocn884593611
Dimensions
unknown
Extent
1 online resource (209 pages)
Form of item
online
Isbn
9781317652229
Note
Taylor & Francis
Other physical details
illustrations
Specific material designation
remote
System control number
(OCoLC)884593611
Label
Online games, social narratives, Esther MacCallum-Stewart
Publication
Copyright
Bibliography note
Includes bibliographical references and index
Color
multicolored
Contents
  • ̀Someone a Fan Made': Gaming Fan Communities and Creative Practice
  • 5.
  • One More Block: The Essentials of Indie Gaming
  • 6.
  • Indie Grows Up: A Man Called Steve
  • 7.
  • Always in Beta: Strategizing Gaming Communities
  • Machine generated contents note:
  • 1.
  • A Brief History of Online Gaming -- or Not
  • 2.
  • ̀Did He Just Run in There?': Defining Gaming Communities and Players
  • 3.
  • ̀Digging a Hole': Reframing Game Narratives through Webcasting
  • 4.
Control code
ocn884593611
Dimensions
unknown
Extent
1 online resource (209 pages)
Form of item
online
Isbn
9781317652229
Note
Taylor & Francis
Other physical details
illustrations
Specific material designation
remote
System control number
(OCoLC)884593611

Library Locations

    • InternetBorrow it
      Albany, Auckland, 0632, NZ
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