Coverart for item
The Resource Multi-user virtual environments for the classroom : practical approaches to teaching in virtual worlds, Giovanni Vincenti and James Braman, editors

Multi-user virtual environments for the classroom : practical approaches to teaching in virtual worlds, Giovanni Vincenti and James Braman, editors

Label
Multi-user virtual environments for the classroom : practical approaches to teaching in virtual worlds
Title
Multi-user virtual environments for the classroom
Title remainder
practical approaches to teaching in virtual worlds
Statement of responsibility
Giovanni Vincenti and James Braman, editors
Contributor
Subject
Language
eng
Summary
"This book highlights cutting-edge teaching ideas using theoretical discussions, case studies, and experiments pertaining to virtual environments, including learning foreign languages in virtual environments and examples that encourage educators to design and develop new worlds of learning inside and outside the university"--Provided by publisher
Dewey number
371.33/468
Illustrations
illustrations
Index
no index present
Literary form
non fiction
Nature of contents
  • dictionaries
  • bibliography
http://library.link/vocab/relatedWorkOrContributorDate
  • 1978-
  • 1981-
http://library.link/vocab/relatedWorkOrContributorName
  • Vincenti, Giovanni
  • Braman, James
  • IGI Global
http://library.link/vocab/subjectName
  • Virtual reality in education
  • Shared virtual environments
Target audience
  • adult
  • specialized
Label
Multi-user virtual environments for the classroom : practical approaches to teaching in virtual worlds, Giovanni Vincenti and James Braman, editors
Instantiates
Publication
Bibliography note
Includes bibliographical references
Color
black and white
Contents
  • 1. Linking MUVE education and best educational practices / Michael N. DeMers -- 2. Mapping current teaching and learning practices to multi-user virtual environments / Niccolo Capanni and Daniel C. Doolan -- 3. Learning places: a case study of collaborative pedagogy using online virtual worlds / James Barrett and Stefan Gelfgren -- 4. Using the interaction-combinations integration model to explore real-life learning in user-created virtual worlds / David M. Antonacci, Nellie Modaress, Edward Lee Lamoureux, David Thomas and Timothy Allen -- 5. Virtual learning environments: Second Life MUVEs to leverage student ownership / Mitzi P. Trahan, Nan B. Adams and Susan Dupre -- 6. Exploring the correlation between online teacher dispositions and practices in virtual classrooms and student participation and satisfaction / Carol M. Shepherd and Madelon Alpert -- 7. Signs and guideposts: expanding the course paradigm with virtual worlds / Keysha I. Gamor -- 8. Collaborative E-learning techniques: learning management systems vs. multi-user virtual environments / Andreas Konstantinidis, Thrasyvoulos Tsiatsos, Stavros Demetriadis and Andreas S. Pomportsis -- 9. How to build effective "edutainment" experiences in MUVEs / Alberto Bucciero, Nicoletta Di Blas, Luca Mainetti, Paolo Paolini and Caterina Poggi -- 10. Learning by building in SL: a reflection on an interdisciplinary and international experience / Hugh Denard, Enrica Salvatori and Maria Simi
  • 11. Trip to the virtual career world / Tom Wunderlich, Beverly Forbes and Erin Mills -- 12. Web based authoring for virtual worlds using PIVOTE / David Burden and Andrew Jinman -- 13. Immersive education spaces using Open Wonderland from pedagogy through to practice / Michael Gardner, Adela Gánem-Gutiérrez, John Scott, Bernard Horan and Vic Callaghan -- 14. Teaching and learning in Second Life: a case study / Jiuguang Feng and Liyan Song -- 15. Science through Second Life: a case study of MUVE's in an urban 9th grade classroom / Elizabeth Wellman and Cathy Arreguin -- 16. Virtual worlds -- enjoyment, motivation and anonymity: environments to reengage disaffected learners with education / Marc Thompson -- 17. Why videogames are not teacher-proof: the central role of the teacher when using new technologies in the classroom / Melissa Gresalfi, Jacqueline Barnes and Patrick Pettyjohn -- 18. Constructing an experience in a virtual green home / Mary Ann Mengel -- 19. Teaching project management with Second Life / Marc Conrad -- 20. Virtual team role playing: development of a learning environment / Bjoern Jaeger and Berit Helgheim -- 21. Cross-university collaborative learning: extending the classroom via virtual worlds / Anne P. Massey, Mitzi M. Montoya and Valerie Bartelt -- 22. Object design in virtual immersive environments / Jan Baum
  • 23. Instructional design of an advanced interactive discovery environment: exploring team communication and technology use in virtual collaborative engineering problem solving / YiYan Wu and Tiffany A. Koszalka -- 24. Towards usable collaborative virtual reality environments for promoting listening comprehension / Miguel A. Garcia-Ruiz, Arthur Edwards, Raul Aquino-Santos, Jay Shiro Tashiro and Bill Kapralos -- 25. Second language teaching in virtual worlds: the case of european college students under the ERASMUS Program / Paulo Frias, Ricardo N. Fernandes and Ricardo Cruz -- 26. Teaching foreign languages in a virtual world: lesson plans / Regina Kaplan-Rakowski
Control code
ocn807845939
Dimensions
unknown
Extent
1 online resource (453 pages)
File format
multiple file formats
Form of item
online
Isbn
9781609605469
Other control number
10.4018/978-1-60960-545-2
Other physical details
illustrations, digital files
Reformatting quality
access
Specific material designation
remote
System control number
(OCoLC)807845939
Label
Multi-user virtual environments for the classroom : practical approaches to teaching in virtual worlds, Giovanni Vincenti and James Braman, editors
Publication
Bibliography note
Includes bibliographical references
Color
black and white
Contents
  • 1. Linking MUVE education and best educational practices / Michael N. DeMers -- 2. Mapping current teaching and learning practices to multi-user virtual environments / Niccolo Capanni and Daniel C. Doolan -- 3. Learning places: a case study of collaborative pedagogy using online virtual worlds / James Barrett and Stefan Gelfgren -- 4. Using the interaction-combinations integration model to explore real-life learning in user-created virtual worlds / David M. Antonacci, Nellie Modaress, Edward Lee Lamoureux, David Thomas and Timothy Allen -- 5. Virtual learning environments: Second Life MUVEs to leverage student ownership / Mitzi P. Trahan, Nan B. Adams and Susan Dupre -- 6. Exploring the correlation between online teacher dispositions and practices in virtual classrooms and student participation and satisfaction / Carol M. Shepherd and Madelon Alpert -- 7. Signs and guideposts: expanding the course paradigm with virtual worlds / Keysha I. Gamor -- 8. Collaborative E-learning techniques: learning management systems vs. multi-user virtual environments / Andreas Konstantinidis, Thrasyvoulos Tsiatsos, Stavros Demetriadis and Andreas S. Pomportsis -- 9. How to build effective "edutainment" experiences in MUVEs / Alberto Bucciero, Nicoletta Di Blas, Luca Mainetti, Paolo Paolini and Caterina Poggi -- 10. Learning by building in SL: a reflection on an interdisciplinary and international experience / Hugh Denard, Enrica Salvatori and Maria Simi
  • 11. Trip to the virtual career world / Tom Wunderlich, Beverly Forbes and Erin Mills -- 12. Web based authoring for virtual worlds using PIVOTE / David Burden and Andrew Jinman -- 13. Immersive education spaces using Open Wonderland from pedagogy through to practice / Michael Gardner, Adela Gánem-Gutiérrez, John Scott, Bernard Horan and Vic Callaghan -- 14. Teaching and learning in Second Life: a case study / Jiuguang Feng and Liyan Song -- 15. Science through Second Life: a case study of MUVE's in an urban 9th grade classroom / Elizabeth Wellman and Cathy Arreguin -- 16. Virtual worlds -- enjoyment, motivation and anonymity: environments to reengage disaffected learners with education / Marc Thompson -- 17. Why videogames are not teacher-proof: the central role of the teacher when using new technologies in the classroom / Melissa Gresalfi, Jacqueline Barnes and Patrick Pettyjohn -- 18. Constructing an experience in a virtual green home / Mary Ann Mengel -- 19. Teaching project management with Second Life / Marc Conrad -- 20. Virtual team role playing: development of a learning environment / Bjoern Jaeger and Berit Helgheim -- 21. Cross-university collaborative learning: extending the classroom via virtual worlds / Anne P. Massey, Mitzi M. Montoya and Valerie Bartelt -- 22. Object design in virtual immersive environments / Jan Baum
  • 23. Instructional design of an advanced interactive discovery environment: exploring team communication and technology use in virtual collaborative engineering problem solving / YiYan Wu and Tiffany A. Koszalka -- 24. Towards usable collaborative virtual reality environments for promoting listening comprehension / Miguel A. Garcia-Ruiz, Arthur Edwards, Raul Aquino-Santos, Jay Shiro Tashiro and Bill Kapralos -- 25. Second language teaching in virtual worlds: the case of european college students under the ERASMUS Program / Paulo Frias, Ricardo N. Fernandes and Ricardo Cruz -- 26. Teaching foreign languages in a virtual world: lesson plans / Regina Kaplan-Rakowski
Control code
ocn807845939
Dimensions
unknown
Extent
1 online resource (453 pages)
File format
multiple file formats
Form of item
online
Isbn
9781609605469
Other control number
10.4018/978-1-60960-545-2
Other physical details
illustrations, digital files
Reformatting quality
access
Specific material designation
remote
System control number
(OCoLC)807845939

Library Locations

    • InternetBorrow it
      Albany, Auckland, 0632, NZ
Processing Feedback ...