Coverart for item
The Resource Digital citizenship in twenty-first-century young adult literature : imaginary activism, Megan L. Musgrave

Digital citizenship in twenty-first-century young adult literature : imaginary activism, Megan L. Musgrave

Label
Digital citizenship in twenty-first-century young adult literature : imaginary activism
Title
Digital citizenship in twenty-first-century young adult literature
Title remainder
imaginary activism
Statement of responsibility
Megan L. Musgrave
Creator
Author
Subject
Language
eng
Summary
This book is a study of the evolving relationships between literature, cyberspace, and young adults in the twenty-first century. Megan L. Musgrave explores the ways that young adult fiction is becoming a platform for a public conversation about the great benefits and terrible risks of our increasing dependence upon technology in public and private life. Drawing from theories of digital citizenship and posthuman theory, Digital Citizenship in Twenty-First Century Young Adult Literature considers how the imaginary forms of activism depicted in literature can prompt young people to shape their identities and choices as citizens in a digital culture
Member of
http://library.link/vocab/creatorName
Musgrave, Megan L
Dewey number
801
Index
no index present
Literary form
non fiction
Nature of contents
dictionaries
http://library.link/vocab/subjectName
  • Young adult literature
  • Citizenship in literature
  • Literature, Modern
  • Children's literature
  • Technology in literature
Label
Digital citizenship in twenty-first-century young adult literature : imaginary activism, Megan L. Musgrave
Instantiates
Publication
Carrier category
online resource
Carrier category code
cr
Carrier MARC source
rdacarrier
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
Introduction -- Cyborg Bodies in Illness and Disability Narratives -- Cyborg Minds at Play in Participatory Cultures, or, Going Public in Private -- Gamer Guys: Playing with Civic Responsibility in Ludic Fiction -- Gamer Girls: Going Online in the Age of Misogynist Terrorism -- Imaginary Activism -- Conclusion -- Bibliography -- Index
Control code
ocn960838433
Dimensions
unknown
Extent
1 online resource
Form of item
online
Isbn
9781137581730
Isbn Type
(electronic bk.)
Lccn
2016953623
Media category
computer
Media MARC source
rdamedia
Media type code
c
Specific material designation
remote
System control number
(OCoLC)960838433
Label
Digital citizenship in twenty-first-century young adult literature : imaginary activism, Megan L. Musgrave
Publication
Carrier category
online resource
Carrier category code
cr
Carrier MARC source
rdacarrier
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
Introduction -- Cyborg Bodies in Illness and Disability Narratives -- Cyborg Minds at Play in Participatory Cultures, or, Going Public in Private -- Gamer Guys: Playing with Civic Responsibility in Ludic Fiction -- Gamer Girls: Going Online in the Age of Misogynist Terrorism -- Imaginary Activism -- Conclusion -- Bibliography -- Index
Control code
ocn960838433
Dimensions
unknown
Extent
1 online resource
Form of item
online
Isbn
9781137581730
Isbn Type
(electronic bk.)
Lccn
2016953623
Media category
computer
Media MARC source
rdamedia
Media type code
c
Specific material designation
remote
System control number
(OCoLC)960838433

Library Locations

    • InternetBorrow it
      Albany, Auckland, 0632, NZ
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