Coverart for item
The Resource Beginning Android games, by Mario Zechner, J.F. DiMarzio, Robert Green

Beginning Android games, by Mario Zechner, J.F. DiMarzio, Robert Green

Label
Beginning Android games
Title
Beginning Android games
Statement of responsibility
by Mario Zechner, J.F. DiMarzio, Robert Green
Creator
Contributor
Author
Subject
Language
eng
Summary
Learn all of the basics needed to join the ranks of successful Android game developers. You'll start with game design fundamentals and Android programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android smartphones and tablets. Beginning Android Games, Third Edition gives you everything you need to branch out and write your own Android games for a variety of hardware. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in Android. What You'll Learn Gain the fundamentals of game programming in the context of the Android platform Use Android's APIs for graphics, audio, and user input to reflect those fundamentals Develop two 2D games from scratch, based on Canvas API and OpenGL ES Create a full-featured 3D game Publish your games, get crash reports, and support your users Complete your own playable 2D OpenGL games Who This Book Is For People with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform
Member of
http://library.link/vocab/creatorName
Zechner, Mario
Dewey number
  • 794.8
  • 005.3
Illustrations
illustrations
Index
index present
Literary form
non fiction
Nature of contents
  • dictionaries
  • bibliography
http://library.link/vocab/relatedWorkOrContributorName
  • DiMarzio, J. F.
  • Green, Robert
Series statement
ITpro collection
http://library.link/vocab/subjectName
  • Application software
  • Open source software
  • Mobile games
  • Computer science
Label
Beginning Android games, by Mario Zechner, J.F. DiMarzio, Robert Green
Instantiates
Publication
Antecedent source
unknown
Bibliography note
Includes bibliographical references and index
Carrier category
online resource
Carrier category code
cr
Carrier MARC source
rdacarrier
Color
multicolored
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
An Android in every home -- First steps with the Adroid SDK -- Game development 101 -- Android for game developers -- An Android game development framework -- Mr. Nom invades Android -- OPENGL ES: A gentle introduction -- 2D game programming tricks -- Super jumper: a 2D OPENGL ES game -- OPENGL ES: going 3D -- 3D Programming tricks -- Android invaders: The grande finale -- Going native with the NDK -- Marketing and monetizing -- Publishing your game
Control code
ocn971059150
Dimensions
unknown
Edition
3rd ed
Extent
1 online resource
File format
unknown
Form of item
online
Isbn
9781484204726
Isbn Type
(electronic bk.)
Level of compression
unknown
Media category
computer
Media MARC source
rdamedia
Media type code
c
Other physical details
illustrations
Quality assurance targets
not applicable
Reformatting quality
unknown
Sound
unknown sound
Specific material designation
remote
System control number
(OCoLC)971059150
Label
Beginning Android games, by Mario Zechner, J.F. DiMarzio, Robert Green
Publication
Antecedent source
unknown
Bibliography note
Includes bibliographical references and index
Carrier category
online resource
Carrier category code
cr
Carrier MARC source
rdacarrier
Color
multicolored
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
An Android in every home -- First steps with the Adroid SDK -- Game development 101 -- Android for game developers -- An Android game development framework -- Mr. Nom invades Android -- OPENGL ES: A gentle introduction -- 2D game programming tricks -- Super jumper: a 2D OPENGL ES game -- OPENGL ES: going 3D -- 3D Programming tricks -- Android invaders: The grande finale -- Going native with the NDK -- Marketing and monetizing -- Publishing your game
Control code
ocn971059150
Dimensions
unknown
Edition
3rd ed
Extent
1 online resource
File format
unknown
Form of item
online
Isbn
9781484204726
Isbn Type
(electronic bk.)
Level of compression
unknown
Media category
computer
Media MARC source
rdamedia
Media type code
c
Other physical details
illustrations
Quality assurance targets
not applicable
Reformatting quality
unknown
Sound
unknown sound
Specific material designation
remote
System control number
(OCoLC)971059150

Library Locations

    • InternetBorrow it
      Albany, Auckland, 0632, NZ
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