Coverart for item
The Resource 2D to VR with Unity5 and Google Cardboard, Roberto Dillon

2D to VR with Unity5 and Google Cardboard, Roberto Dillon

Label
2D to VR with Unity5 and Google Cardboard
Title
2D to VR with Unity5 and Google Cardboard
Statement of responsibility
Roberto Dillon
Creator
Subject
Language
eng
Summary
The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn at their own pace. The book starts by introducing Unity and proceeds in building a basic understanding of its main components by developing a first, simple 2D game before proceeding in developing a full casual game to development of a simple but immersive 3D game concept to be tested first on PC before exploring how to port it for mobile VR.using Google Cardboard
Member of
http://library.link/vocab/creatorName
Dillon, Roberto,
Dewey number
794.8/1526
Index
index present
Literary form
non fiction
Nature of contents
  • dictionaries
  • bibliography
http://library.link/vocab/subjectName
  • Computer games
  • Video games
  • Three-dimensional display systems
  • Virtual reality
  • Google Cardboard (Virtual reality headset)
Label
2D to VR with Unity5 and Google Cardboard, Roberto Dillon
Instantiates
Publication
Antecedent source
unknown
Bibliography note
Includes bibliographical references and index
Color
multicolored
Contents
  • Cover; Half Title; Title Page; Copyright Page; Contents; Foreword; Introduction; Acknowledgments; Author; 1: Our First Game; 1: Getting Around in Unity; 2: Setting Up a Platform Game; 3: Running and Jumping; 4: Sound and More; 5: Scoring and Final Touches; 2: Building a Match 3 Game for PC and Mobile; 6: Game and Music Managers; 7: "Jem Matcher:" Part 1; EXERCISE 1; EXERCISE 2; 8: "Jem Matcher:" Part 2; EXERCISE; 9: Moving to Mobile; EXERCISE; 3: Developing a 3D Game for PC and VR; 10: Terrain and First Person Character; 11: Enemies and Path Finding
  • 12: Introduction to VR and Google Cardboard13: Porting to VR; 4: Advanced Topics; 14: Physics; NEWTON'S FIRST LAW; NEWTON'S SECOND LAW; Simulating Gravity; NEWTON'S THIRD LAW; 15: Introduction to Shaders; 16: Setting up Unity Ads, IAPs, and Analytics; Index
Control code
ocn982122153
Dimensions
unknown
Extent
1 online resource
File format
unknown
Form of item
online
Isbn
9781498781534
Lccn
2016035592
Level of compression
unknown
Note
Taylor & Francis
Quality assurance targets
not applicable
Reformatting quality
unknown
Sound
unknown sound
Specific material designation
remote
System control number
(OCoLC)982122153
Label
2D to VR with Unity5 and Google Cardboard, Roberto Dillon
Publication
Antecedent source
unknown
Bibliography note
Includes bibliographical references and index
Color
multicolored
Contents
  • Cover; Half Title; Title Page; Copyright Page; Contents; Foreword; Introduction; Acknowledgments; Author; 1: Our First Game; 1: Getting Around in Unity; 2: Setting Up a Platform Game; 3: Running and Jumping; 4: Sound and More; 5: Scoring and Final Touches; 2: Building a Match 3 Game for PC and Mobile; 6: Game and Music Managers; 7: "Jem Matcher:" Part 1; EXERCISE 1; EXERCISE 2; 8: "Jem Matcher:" Part 2; EXERCISE; 9: Moving to Mobile; EXERCISE; 3: Developing a 3D Game for PC and VR; 10: Terrain and First Person Character; 11: Enemies and Path Finding
  • 12: Introduction to VR and Google Cardboard13: Porting to VR; 4: Advanced Topics; 14: Physics; NEWTON'S FIRST LAW; NEWTON'S SECOND LAW; Simulating Gravity; NEWTON'S THIRD LAW; 15: Introduction to Shaders; 16: Setting up Unity Ads, IAPs, and Analytics; Index
Control code
ocn982122153
Dimensions
unknown
Extent
1 online resource
File format
unknown
Form of item
online
Isbn
9781498781534
Lccn
2016035592
Level of compression
unknown
Note
Taylor & Francis
Quality assurance targets
not applicable
Reformatting quality
unknown
Sound
unknown sound
Specific material designation
remote
System control number
(OCoLC)982122153

Library Locations

    • InternetBorrow it
      Albany, Auckland, 0632, NZ
Processing Feedback ...